I have two kiddos at home but only one of them is old enough to play video games. He is eight years old. He plays games a lot, but typically only single player games, plus whatever games we play together. I'm pretty lax with regard to play time and content but the catch is that we play a lot of games together or at least he's playing games in the living room where everyone can see what he's up to, and with content that's questionable, we have a lot of convos about media and tropes and morality and game design. I try not to guide my sons choices too much, but I can't really help it. We had some fun a summer or two ago playing Fortnite together as a family (me, my wife, our son, and sometimes my half brother) but I've actually never seen him play it by himself, he doesn't really play games online much at all.
I don't think you would have to have kids to know this, but Fortnite is an entire youth culture in itself, and my 10yo half brother has been swallowed up by it. He spends a crazy amount of time in Fortnite and got in big trouble recently for pilfering my moms credit card and wracked up 500 bucks of charges on Fortnite stuff, and also a digital copy of GTA V. Close to my heart, as I was once a young buck sneaking my cousins copy of GTA SA out the backdoor of a New Years Eve party. I got caught though, as did my half-brother. I wonder where the "raging" thing comes from though because my half-brother has a bunch of smashed up controllers and that is his explanation. I want to call it a learned behavior from streamer/YT/tiktok culture but I think at this point it's deeper than that, and even if it comes from there it's a peer-learned behavior, and kids are really really really good at learning from their peers.
Childhood memory isn't exactly the most reliable thing but I do recall playing video games with no limit or expectation on time or anything. We used to do these surveys in elementary school fairly often where you would answer about how much time you spent watching TV, playing games, etc and I was always so proud to choose whatever the highest option was with game time. My parents were young but ultimately not plugged in so I snuck by with some pretty edgy stuff, although after the Hot Coffee scandal it was hard to get my hands on M rated games sometimes, though their were games that my parents understood as exceptions just by virtue of their importance to me. I always got to play Metal Gear games because of that.
Had I not spent virtually my entire adolescence playing video games and being on the computer I might think differently, but part of my parenting outlook is that I want to give my kiddos plenty of choices to make on their own, I just try to be ahead of the curve and talk to them a lot about what's going on and what they're seeing so they can have some chance at contextualization. I know that by the time a kid is 12 or 13 the doors get blown off anyway whether I want that or not, so I figure that I just want to give them the tools that I can to understand and dissect the world they're in, and the media in it. Maybe I could call it contextual desensitization, or something like that. I hope that someday they can use art and media and understand those things in their own ideology, and within separate ideologies and frameworks, and if I break up enough of that stuff, it will make them less vulnerable to media becoming their ideology, or heavily tainting it.
Some games are still basically off-limits. GTA for example, I don't really let my boy play. A few times together we've played and stole cars and got in chases and done crazy flips and caused chaos in GTA V, III, SA, or VC, or Chinatown Wars---and we do that because I think those games are fun, and I want to emphasize what exactly makes those games fun and how they ride the line--but games like that we only play rarely, and only together. My son was really into playing Just Cause 3 but I took issue with him blowing up NPCs all the time, which isn't really that big of a deal because the entire point of the game is to cause explosive mayhem---but I think creating a loose boundary like "how about we delete this game for a few months" is the equivalent to redirecting their attention and creating a boundary while stopping short of creating a forbidden and therefore must-have item, because I don't want to cord it off entirely. I know we're about to turn the corner on sex though which he has notions of but ultimately a very foggy idea about. I don't really have a creedo on that yet, but, I have essentially the same attitude.
I'm sure some amount of television-screen violence hasn't done me any good but the things that really burned holes into my brain as an adolescent were gore videos and stuff like rotten.com, and while I know those things still exist on the internet, I'm actually glad in that sole regard that the internet is a more sanitized place now.
Basically I like to keep the doors open, but I like to be standing right behind my son when he opens the door. And then we can also talk about what was behind the door together and be better off for it.
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